Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Maruvindi

Appearances
100
Visible killmail appearances
Kills
97
97.0% of appearances
Losses
3
3.0% of appearances
Hot systems
17
Distinct systems in window
Newest visible event
2026-02-08 20:06:12
1mo ago
Top hotspot
9UY4-H
37 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 9UY4-H is the strongest visible hotspot with 37 appearances (37 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Way So Mad (Honorable Third Party).
Threat profile: Most common visible final-blow threat: Aggressive Neutity (Desolate.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
9UY4-H 37 37 0 2026-01-28 20:21:49
KBP7-G 10 10 0 2026-01-28 18:27:05
JEIV-E 10 9 1 2025-11-23 21:15:30
XHQ-7V 7 7 0 2026-01-29 18:55:44
R3-K7K 7 7 0 2025-11-28 17:53:34
XD-JW7 4 4 0 2026-02-08 19:53:57
H-RXNZ 2 2 0 2026-02-08 20:06:12
Utopia 2 2 0 2026-02-08 19:10:54
Turnur 2 2 0 2026-01-25 23:10:50
Rahadalon 2 0 2 2025-11-22 20:12:12
UL-7I8 2 2 0 2025-10-24 20:23:22
Asoutar 1 1 0 2026-02-04 21:54:03

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Way So Mad Honorable Third Party 31
What Could Possibly Go Wr0ng. Out of the Blue. 5
Strix Ridens Strix Ridens. 4
Black Rose Inc. Black Rose. 4
The Raravathians Domain Research and Mining Inst. 3
Scandium Defense and Security Inc. Sleeper Protocol 3
DRONE REBORN C A M E L O T 3
Quafe Racing 2
Curators in Space Ibuprofen Chapter 2
Armilies Corporation Domain Research and Mining Inst. 2

Victim hulls

Hull Events
Small Pulse Laser Battery 10
Capsule 7
Abaddon 5
Photon Scattering Array 5
Sabre 4
Ballistic Deflection Array 4
Heat Dissipation Array 3
Explosion Dampening Array 3
Rupture 3
Vexor 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Aggressive Neutity Desolate. 2
x Never Regret x C A M E L O T 1

Final-blow hulls

Hull Events
Praxis 2
Leshak 1