Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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D0ctor Hyde

Appearances
7
Visible killmail appearances
Kills
5
71.4% of appearances
Losses
2
28.6% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2023-08-01 00:07:57
32mo ago
Top hotspot
J171622
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J171622 is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: ShekelSquad.
Threat profile: Most common visible final-blow threat: Deep Impression.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J171622 2 2 0 2019-10-10 12:48:49
J140514 1 1 0 2021-03-04 00:33:11
J153546 1 1 0 2020-06-19 00:20:11
J135220 1 1 0 2020-03-14 09:07:00
Akora 1 0 1 2020-02-21 00:39:42

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ShekelSquad 1
Death Squad Sektor B 1
People for the Ethical Treatment of Sleepers 1
Equestria for you KK 1
Hoboholes 1

Victim hulls

Hull Events
Customs Office 3
Venture 1
Gallente Control Tower Small 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Deep Impression 1
Phantom Space Space Madness. 1

Final-blow hulls

Hull Events
Drekavac 1
Machariel 1