Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

SERSH ZERG

Appearances
13
Visible killmail appearances
Kills
3
23.1% of appearances
Losses
10
76.9% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-01-08 21:23:54
2mo ago
Top hotspot
Otanuomi
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Otanuomi is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Science and Trade Institute.
Threat profile: Most common visible final-blow threat: Usuba PVP Delivery Club.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Otanuomi 3 2 1 2026-01-08 21:23:54
JD-TYH 2 0 2 2025-08-12 17:01:53
Deltole 1 1 0 2020-01-11 17:42:10
Nomaa 1 0 1 2019-11-20 19:31:19

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Science and Trade Institute 2
Isor Corporation 1

Victim hulls

Hull Events
Mobile Tractor Unit 1
Buzzard 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Usuba PVP Delivery Club 2
Empire Pirates 1
The Credit Bureau 1
Fusion Enterprises Ltd Pandemic Horde 1
Unknown corporation 1
Watch your six Ferrata Victrix 1
BlackMarket Beagles Seventh Sanctum. 1
Weave 1
Red Scarf Humpback East Wind. 1

Final-blow hulls

Hull Events
Exequror Navy Issue 2
Tholos 1
Cenotaph 1
Terminator Alvatis 1
Sabre 1
Daredevil 1
Hound 1
Gnosis 1
Capsule 1