Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Zia Alexander

Appearances
346
Visible killmail appearances
Kills
279
80.6% of appearances
Losses
67
19.4% of appearances
Hot systems
65
Distinct systems in window
Newest visible event
2026-03-20 22:09:45
11d ago
Top hotspot
8W-OSE
45 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 8W-OSE is the strongest visible hotspot with 45 appearances (45 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Game.Theory (GameTheory).
Threat profile: Most common visible final-blow threat: Vigilant Tyrannos.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
8W-OSE 45 45 0 2025-10-11 05:03:57
G-5EN2 38 38 0 2025-08-18 17:38:28
Ahbazon 27 23 4 2026-03-17 06:02:13
KLY-C0 26 26 0 2026-02-01 03:47:40
B-9C24 21 19 2 2026-02-11 02:25:33
Akkio 16 16 0 2025-11-11 03:52:30
L-C3O7 15 13 2 2025-10-11 01:58:02
4-HWWF 14 12 2 2025-11-18 03:14:14
Vecamia 12 10 2 2025-11-23 06:54:39
T-ZWA1 10 8 2 2025-09-25 03:09:13
Eurgrana 6 6 0 2025-11-22 02:20:50
J211517 6 0 6 2025-10-21 04:43:45

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Game.Theory GameTheory 38
The Legion of Spoon Curatores Veritatis Alliance 33
Baba Yagas The Initiative. 11
Primal Instinct Inc. The Initiative. 7
4S Corporation The Initiative. 7
Worthless Carebears The Initiative. 7
The Graduates The Initiative. 6
Freyja Syndicate The Initiative. 6
Contra Ratio GameTheory 5
Therapy. The Initiative. 4

Victim hulls

Hull Events
Mobile Large Warp Disruptor II 32
Capsule 19
Ibis 16
Zealot 13
Sacrilege 12
Caldari Shuttle 9
Impairor 9
Cerberus 8
Guardian 8
Mobile Small Warp Disruptor I 7

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Vigilant Tyrannos 6
Ascendance Goonswarm Federation 4
Hard Knocks Inc. Hard Knocks Citizens 2
Consultancy 2
The Terrifying League Of Dog Fort Deepwater Hooligans 2
BlackCore Tactics Ahbazon-Prime 2
Hooded Underworld Guys Brotherhood of Spacers 2
Amarr Bureau of Investigation Worst Alliance Ever 2
WORLDSTAR HIPHOP Brotherhood of Spacers 2
Meta Zero Meta Reloaded 2

Final-blow hulls

Hull Events
Drifter Recon Battleship 4
Khizriel 4
Loki 4
Zealot 3
Devoted Knight 2
Ikitursa 2
Astrahus 2
Nestor 2
Harbinger Navy Issue 2
Tengu 2