Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Fiddlestick

Appearances
300
Visible killmail appearances
Kills
287
95.7% of appearances
Losses
13
4.3% of appearances
Hot systems
17
Distinct systems in window
Newest visible event
2026-03-02 01:58:48
1mo ago
Top hotspot
Y-MPWL
112 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y-MPWL is the strongest visible hotspot with 112 appearances (112 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: AMC. (Great Wildlands Conservation Society).
Threat profile: Most common visible final-blow threat: Balls Deep Inc..

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y-MPWL 112 112 0 2026-02-22 18:01:10
G-5EN2 47 47 0 2025-08-18 17:38:28
OTJ-4W 24 24 0 2026-01-24 13:10:44
ETO-OT 18 15 3 2026-02-18 12:30:42
B6-XE8 14 14 0 2026-02-27 04:27:11
YWS0-Z 11 9 2 2025-08-30 18:42:47
GTB-O4 10 10 0 2026-01-22 22:49:20
1I5-0V 9 9 0 2026-03-02 01:09:59
MOSA-I 6 6 0 2026-02-19 15:36:39
Y4B-BQ 5 4 1 2026-03-02 01:58:48
N-PS2Y 2 2 0 2026-01-28 04:26:12
K-BBYU 2 2 0 2026-01-28 04:23:22

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
AMC. Great Wildlands Conservation Society 14
4S Corporation The Initiative. 14
Siberian Squad Siberian Squads 12
Star Frontiers Brotherhood of Spacers 9
Lazerhawks L A Z E R H A W K S 8
Siromanci The Initiative. 6
POLAR ZEBRA Siberian Squads 6
United Mining and Hauling Inc The Initiative. 5
Goat to Go The Initiative. 5
TEMPLAR. The Initiative. 5

Victim hulls

Hull Events
Rokh 101
Hurricane Fleet Issue 42
Sabre 15
Huginn 14
Flycatcher 11
Nightmare 8
Raven 7
Cyclone Fleet Issue 5
Heretic 5
Scimitar 5

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Balls Deep Inc. 4
Bush Chook Brewery Apocalypse Now. 1
Safety Third Brotherhood of Spacers 1
Caldari Independent Navy Reserve Curatores Veritatis Alliance 1
Hard Knocks Inc. Hard Knocks Citizens 1
Mining Industry Exile Foundation Synergy of Steel 1
Star Frontiers Brotherhood of Spacers 1
Lazerhawks L A Z E R H A W K S 1
Rattini Tribe Minmatar Fleet Alliance 1
Starlight Horizon Fraternity. 1

Final-blow hulls

Hull Events
Proteus 4
Nightmare 3
Revelation Navy Issue 2
Zirnitra 1
Kirin 1
Vagabond 1
Raven 1