Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ninja Baby

Appearances
1,894
Visible killmail appearances
Kills
1,785
94.2% of appearances
Losses
109
5.8% of appearances
Hot systems
97
Distinct systems in window
Newest visible event
2026-03-19 20:08:26
11d ago
Top hotspot
Eszur
191 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Eszur is the strongest visible hotspot with 191 appearances (177 kills / 14 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Prime Directive. (Local Is Primary).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Eszur 191 177 14 2026-01-11 02:26:12
Siseide 153 145 8 2025-11-06 22:10:51
Amamake 97 90 7 2025-10-25 02:34:11
Dal 78 67 11 2026-02-21 21:13:36
Tama 64 63 1 2026-03-04 18:26:38
Hrondedir 45 45 0 2025-10-03 05:31:51
Frerstorn 43 38 5 2025-10-30 02:01:43
Auga 40 36 4 2026-02-01 23:45:20
Turnur 39 38 1 2025-10-28 01:13:25
Gerper 35 33 2 2025-09-21 03:31:18
Ardar 34 31 3 2025-10-08 22:23:52
Kourmonen 33 30 3 2025-10-28 01:32:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 106
Jerkasaurus Wrecks Inc. Sedition. 76
Dirt 'n' Glitter Local Is Primary 65
Prime Directive. Local Is Primary 57
Rattini Tribe Minmatar Fleet Alliance 51
Task Force 641 Empyrean Edict 48
The Terrifying League Of Dog Fort Deepwater Hooligans 46
Family Guy. Deepwater Hooligans 29
Full Broadside Deepwater Hooligans 25
Primal Instinct Inc. The Initiative. 24

Victim hulls

Hull Events
Capsule 222
Ferox Navy Issue 38
Nightmare 33
Prophecy Navy Issue 30
Punisher 30
Exequror Navy Issue 28
Caldari Navy Hookbill 28
Arazu 26
Federation Navy Comet 25
Apocalypse 25

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Prime Directive. Local Is Primary 9
Unknown corporation 6
Chaos arbiter Fraternity. 5
Full Broadside Deepwater Hooligans 4
The Terrifying League Of Dog Fort Deepwater Hooligans 4
Red Sky Morning The Amarr Militia. 3
Jerkasaurus Wrecks Inc. Sedition. 3
Spaghetti Militia 3
ISEEU Corporation Observatory Great Bear 3
Old Bittervets Deepwater Hooligans 2

Final-blow hulls

Hull Events
Exequror Navy Issue 5
Prophecy Navy Issue 4
Loki 4
Thrasher Fleet Issue 3
EDENCOM GunStar 3
Proteus 3
Tengu 3
Machariel 3
Tempest Fleet Issue 3
Stabber 3