Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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1400mm HowitzerArtillery II

Appearances
95
Visible killmail appearances
Kills
86
90.5% of appearances
Losses
9
9.5% of appearances
Hot systems
28
Distinct systems in window
Newest visible event
2026-03-22 21:12:26
8d ago
Top hotspot
Atioth
33 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Atioth is the strongest visible hotspot with 33 appearances (33 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: KarmaFleet (Goonswarm Federation).
Threat profile: Most common visible final-blow threat: Environmental Hazard. (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Atioth 33 33 0 2026-02-07 03:34:25
4-HWWF 8 4 4 2026-03-14 15:44:08
H-5GUI 6 6 0 2026-03-09 18:00:18
E8-432 6 6 0 2026-02-19 00:24:13
LX-ZOJ 4 4 0 2026-03-01 03:00:56
M-OEE8 3 3 0 2026-03-08 00:55:36
FGJP-J 3 3 0 2026-02-19 00:29:40
SH6X-F 3 3 0 2026-01-17 20:45:28
Gulmorogod 2 0 2 2026-03-22 21:12:26
Siseide 2 2 0 2026-03-19 14:53:47
Arnher 2 2 0 2026-03-17 20:00:09
Amamake 2 2 0 2026-03-17 17:19:50

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KarmaFleet Goonswarm Federation 5
Ecolab Adaptive Biotechnologies Power Legion 5
Imperial Muppet Squadron Fireball. 3
Barely Effective Scumlords 3
Freyja Syndicate The Initiative. 3
Pool of Radiance SL0W CHILDREN AT PLAY 2
Slow Chidlren at Play SL0W CHILDREN AT PLAY 2
Amok. Goonswarm Federation 2
Trust Doesn't Rust Goonswarm Federation 2
SGCN Heavy Industry Fraternity Auxiliary 2

Victim hulls

Hull Events
Raven Navy Issue 11
Maelstrom 10
Capsule 6
Gnosis 5
Zealot 4
Retriever 3
Catalyst Navy Issue 2
Hecate 2
Loki 2
Mobile Large Warp Disruptor II 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Environmental Hazard. Fraternity. 2
Galactic Pet Trading SL0W CHILDREN AT PLAY 1
Best Kept Dunked A P E X 1
Special law enforcement department Fraternity. 1
Sunny Weather Mercenaries The Initiative. 1
Snakes and Lasers 1
Redamancy. Fraternity. 1
Savagerie Wildlife 1

Final-blow hulls

Hull Events
Maller 2
Zirnitra 1
Praxis 1
Confessor 1
Drake Navy Issue 1
Legion 1
Eris 1
Retribution 1