Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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King SoloMine

Appearances
43
Visible killmail appearances
Kills
25
58.1% of appearances
Losses
18
41.9% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-01-26 18:38:43
2mo ago
Top hotspot
I-NGI8
43 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: I-NGI8 is the strongest visible hotspot with 43 appearances (25 kills / 18 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: What Could Possibly Go Wr0ng. (Out of the Blue.).
Threat profile: Most common visible final-blow threat: What Could Possibly Go Wr0ng. (Out of the Blue.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
I-NGI8 43 25 18 2026-01-26 18:38:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
What Could Possibly Go Wr0ng. Out of the Blue. 25

Victim hulls

Hull Events
Reaper 16
Minmatar Shuttle 9

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
What Could Possibly Go Wr0ng. Out of the Blue. 18

Final-blow hulls

Hull Events
Svipul 18