Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Muur ka

Appearances
15
Visible killmail appearances
Kills
15
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-03-21 17:01:42
11d ago
Top hotspot
Madirmilire
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Madirmilire is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Unikazuwara Corporation.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Madirmilire 4 4 0 2026-03-16 17:57:20
Irnin 3 3 0 2026-03-07 18:57:08
Yarebap 1 1 0 2026-03-21 17:01:42
Khafis 1 1 0 2026-03-16 18:54:23
Kudi 1 1 0 2026-03-07 20:58:03
Ohide 1 1 0 2026-03-01 17:52:11
Akhmoh 1 1 0 2026-02-27 19:55:00
Arzanni 1 1 0 2026-02-27 18:20:29
Nakregde 1 1 0 2026-02-19 14:57:32
Alkabsi 1 1 0 2026-02-04 18:12:57

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Unikazuwara Corporation 2
Robotic Special Force Alpha 1
Koenig Mining Corporation 1
Rubicon Reloaded 1
Blue Flask Production 1
F.13 - Union of Russians Legion of xXDEATHXx Academy 1
Kador Industrial Enterprises 1
EPIRAV Exploration And Mining 1
Imperial Academy 1
P11oma Corporation 1

Victim hulls

Hull Events
Osprey 8
Pioneer Consortium Issue 1
Raitaru 1
Gila 1
Ishtar 1
Gnosis 1
Customs Office 1
Heron 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.