Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ninyn Taq

Appearances
45
Visible killmail appearances
Kills
27
60.0% of appearances
Losses
18
40.0% of appearances
Hot systems
25
Distinct systems in window
Newest visible event
2026-03-20 03:30:33
12d ago
Top hotspot
Old Man Star
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Old Man Star is the strongest visible hotspot with 4 appearances (3 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Siromanci (The Initiative.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Old Man Star 4 3 1 2026-02-15 02:32:55
Heydieles 3 2 1 2025-12-26 18:57:53
Aeschee 3 0 3 2025-11-17 04:11:32
DYS-CG 3 3 0 2025-11-17 01:23:11
APM-6K 3 3 0 2025-11-16 05:35:29
Amamake 3 3 0 2025-10-19 21:09:55
Floseswin 3 3 0 2025-10-19 20:33:17
Bordan 2 0 2 2026-03-20 03:30:33
Arnon 2 0 2 2026-02-10 05:24:44
Oto 2 2 0 2025-12-26 19:35:59
DS3-6A 2 2 0 2025-11-17 00:58:14
Nisuwa 2 2 0 2025-10-28 04:11:05

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Siromanci The Initiative. 3
Commando Guri 2
Rogue Inferno. Fraternity. 2
Nomads of Republic Smile 'n' Wave 2
T.R.I.A.D Ushra'Khan 2
Tranquility Tavern Insidious. 2
Slow Chidlren at Play SL0W CHILDREN AT PLAY 1
The Tuskers The Tuskers Co. 1
Rekium Goonswarm Federation 1
Criterion. Minmatar Fleet Alliance 1

Victim hulls

Hull Events
Pilgrim 2
Capsule 2
Mekubal 1
Thrasher Fleet Issue 1
Kikimora 1
Standup Einherji I 1
Standup Siren I 1
Tatara 1
Sotiyo 1
Algos 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 3
Federation Customs 3
Amarr Civil Service 2
Sokar Syndicate Habitual Chaos 2
South Gal Standing Quafe Liberation Front 1
Republic Security Services 1
The Graduates The Initiative. 1
Immortalis Inc. Shadow Cartel 1
Black Rabbits Black Rabbit. 1
420 Enterprises. The Initiative. 1

Final-blow hulls

Hull Events
AEGIS Security Pacifier 2
Catalyst 2
Serpentis Lookout 1
Roden Police Sergeant 1
Roden Police Major 1
Proteus 1
Tengu 1
Exequror Navy Issue 1
Harbinger 1
Flycatcher 1