Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Singularity Expedition Services | Singularity Syndicate | 7 |
| Center for Advanced Studies | — | 3 |
| Brave Newbies Inc. | Brave Collective | 2 |
| Bullshit Bingo Club | The Initiative. | 2 |
| Trust Doesn't Rust | Sev3rance | 2 |
| The Black Ops | Sev3rance | 1 |
| Duty. | WE FORM V0LTA | 1 |
| 2 PIRATES 1 CUP | Brotherhood of Spacers | 1 |
| Wombolshevik SSR | — | 1 |
| Signal Reflection | Rote Kapelle | 1 |
| Hull | Events |
|---|---|
| Capsule | 10 |
| Proteus | 6 |
| Deacon | 3 |
| Loki | 2 |
| Flycatcher | 1 |
| Guardian | 1 |
| Jaguar | 1 |
| Retribution | 1 |
| Rupture | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Fatalix Industries | Brave Collective | 1 |
| Hull | Events |
|---|---|
| Retribution | 1 |