Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Against ALL Authorities.

Appearances
806
Visible killmail appearances
Kills
651
80.8% of appearances
Losses
155
19.2% of appearances
Hot systems
38
Distinct systems in window
Newest visible event
2026-03-10 03:00:08
21d ago
Top hotspot
Y-MPWL
155 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y-MPWL is the strongest visible hotspot with 155 appearances (149 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: AMC. (Great Wildlands Conservation Society).
Threat profile: Most common visible final-blow threat: Balls Deep Inc..

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y-MPWL 155 149 6 2026-02-22 18:08:01
ETO-OT 70 39 31 2026-02-18 12:30:42
G-5EN2 60 60 0 2025-08-18 17:38:28
1I5-0V 51 44 7 2026-03-03 02:57:32
OTJ-4W 35 32 3 2026-01-24 13:10:44
B6-XE8 33 31 2 2026-02-27 04:27:18
DFTK-D 33 12 21 2026-02-17 13:55:34
Y4B-BQ 28 12 16 2026-03-10 03:00:08
JAWX-R 24 24 0 2026-03-07 15:44:45
MOSA-I 24 18 6 2026-03-01 23:32:44
GTB-O4 21 19 2 2026-01-22 22:50:22
YWS0-Z 18 16 2 2025-08-30 18:42:47

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
AMC. Great Wildlands Conservation Society 32
Siberian Squad Siberian Squads 31
Hard Knocks Inc. Hard Knocks Citizens 22
Lazerhawks L A Z E R H A W K S 21
4S Corporation The Initiative. 19
Star Frontiers Brotherhood of Spacers 17
POLAR ZEBRA Siberian Squads 16
Temple of Tuvan Orth Guardians of Tranquility 14
Incognito Mode Brotherhood of Spacers 12
Hounds of War. Great Wildlands Conservation Society 8

Victim hulls

Hull Events
Rokh 132
Hurricane Fleet Issue 54
Sabre 37
Huginn 34
Nightmare 29
Raven 25
Flycatcher 22
Zirnitra 21
Revelation Navy Issue 15
Revelation 14

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Balls Deep Inc. 35
Hard Knocks Inc. Hard Knocks Citizens 10
Lazerhawks L A Z E R H A W K S 9
AMC. Great Wildlands Conservation Society 9
Star Frontiers Brotherhood of Spacers 7
Hounds of War. Great Wildlands Conservation Society 4
WORLDSTAR HIPHOP Brotherhood of Spacers 4
Shadow Legion X Seriously Suspicious 3
Dreddit Test Alliance Please Ignore 3
Safety Third Brotherhood of Spacers 3

Final-blow hulls

Hull Events
Proteus 35
Nightmare 25
Zirnitra 17
Revelation Navy Issue 14
Revelation 6
Tempest Fleet Issue 5
Hecate 4
Tengu 4
Vindicator 3
Thorax 3