Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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templarzb-A

Appearances
33
Visible killmail appearances
Kills
33
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-29 15:15:32
3d ago
Top hotspot
HPS5-C
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: HPS5-C is the strongest visible hotspot with 10 appearances (10 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Suddenly a Covert Cyno (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
HPS5-C 10 10 0 2026-03-29 15:15:32
PM-DWE 6 6 0 2026-03-03 14:05:12
Atioth 5 5 0 2026-03-28 16:30:02
T-GCGL 4 4 0 2026-03-03 14:31:21
XG-D1L 4 4 0 2026-03-03 12:51:18
4-HWWF 3 3 0 2026-03-03 14:24:24
0-NTIS 1 1 0 2026-03-03 16:54:59

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Suddenly a Covert Cyno The Initiative. 4
Tactical Trauma Team Dracarys. 3
Emperor Scythes The Initiative. 3
Imperial Academy 2
Baba Yagas The Initiative. 2
Xynodyne The Initiative. 2
Chaos arbiter Fraternity. 1
Why So Sage Dracarys. 1
Area 51-50 Project Gravy 1
Applied Anarchy The Initiative. 1

Victim hulls

Hull Events
Capsule 11
Zealot 8
Monitor 2
Apostle 2
Basilisk 2
Retribution 2
Outrider 1
Revelation Navy Issue 1
Scythe Fleet Issue 1
Maelstrom 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.