Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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lil tism

Appearances
103
Visible killmail appearances
Kills
67
65.0% of appearances
Losses
36
35.0% of appearances
Hot systems
39
Distinct systems in window
Newest visible event
2026-03-27 02:25:21
5d ago
Top hotspot
Vard
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Vard is the strongest visible hotspot with 12 appearances (10 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Tribal Liberation Force.
Threat profile: Most common visible final-blow threat: Shepards Of Mettle.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Vard 12 10 2 2026-03-21 05:57:30
Avenod 10 7 3 2026-03-20 21:01:50
Sujarento 9 4 5 2026-03-25 05:35:06
Amamake 9 8 1 2026-03-20 20:42:24
Nagamanen 6 3 3 2026-03-24 05:27:51
MK-YNM 4 3 1 2026-03-19 06:10:25
PNFW-O 4 3 1 2026-03-14 04:45:08
Eszur 3 0 3 2026-03-20 07:28:02
Aset 3 2 1 2026-03-19 04:30:28
E-B957 3 3 0 2026-03-08 00:05:31
Litiura 2 0 2 2026-03-24 03:18:48
Onatoh 2 2 0 2026-03-23 00:12:47

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tribal Liberation Force 11
Edge Dancers Angry Miners Alliance. 5
Malakim Zealots 4
Malum Intentio The Rejected. 3
Space Slums 3
Dirt 'n' Glitter Local Is Primary 3
Federal Defense Union 2
Primal Elemental MARABUNTA 2
Warforged Militants Insidious. 2
Boars on Parade The Tuskers Co. 2

Victim hulls

Hull Events
Capsule 16
Rifter 4
Federation Navy Comet 3
Stabber 3
Tristan 3
Thrasher Fleet Issue 2
Thrasher 2
Mobile Large Warp Disruptor I 2
Vexor 2
Caracal 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Shepards Of Mettle 2
The Priesthood WeR4 2
Piratas Leprosos Guineanos 2
Syndicate Society 1
Why So Sage Dracarys. 1
Space Slums 1
N0 APOLOGY 1
Stardust-Guardian Fraternity. 1
Forgot to repair 1
South Gal Standing Quafe Liberation Front 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 4
Nergal 2
Loki 2
Stabber Fleet Issue 2
Rifter 2
Condor 2
Mamba 1
Kikimora 1
Praxis 1
Maulus Navy Issue 1