Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Jop

Appearances
6
Visible killmail appearances
Kills
6
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-29 15:15:09
14h ago
Top hotspot
HQ-TDJ
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: HQ-TDJ is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Asteroid Farm Unlimited (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
HQ-TDJ 2 2 0 2026-03-17 20:27:35
5-MQQ7 2 2 0 2026-03-10 21:09:48
J111823 1 1 0 2026-03-29 15:15:09
03-OR2 1 1 0 2026-03-10 21:22:19

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Asteroid Farm Unlimited Goonswarm Federation 2
Abyss Explorers Corporation 2
Dark Venture Corporation Kitchen Sinkhole 1
WIZARDS IRL Goonswarm Federation 1

Victim hulls

Hull Events
Capsule 2
Mackinaw 1
Ishtar 1
Noctis 1
Heron 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.