Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Futility 101

Appearances
86
Visible killmail appearances
Kills
77
89.5% of appearances
Losses
9
10.5% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-03-28 16:25:02
4d ago
Top hotspot
D-I9HJ
26 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 26 appearances (23 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: DUST Expeditionary Team (Good Sax).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 26 23 3 2026-03-11 03:24:16
IPAY-2 18 14 4 2026-03-27 18:41:50
Atioth 16 16 0 2026-03-28 16:25:02
P3EN-E 15 15 0 2026-03-26 01:16:15
N-5QPW 4 4 0 2026-03-24 03:46:51
0-3VW8 3 1 2 2026-03-26 18:47:42
C-J6MT 3 3 0 2026-03-24 23:43:41
TRKN-L 1 1 0 2026-03-03 05:39:07

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 5
Special law enforcement department Fraternity. 4
Formosa Research Center Fraternity. 4
Epidemic. Fraternity. 4
Fuxi Legion Fraternity. 3
STARCHASER Inc Fraternity. 3
Machiavellian Empire Test Alliance Please Ignore 3
Straitjacket Dreamz 3
Lisnave Solyaris Chtonium 3
Dreddit Test Alliance Please Ignore 3

Victim hulls

Hull Events
Maelstrom 16
Capsule 16
Purifier 7
Revelation 3
Raven Navy Issue 2
Ishtar 2
Retribution 2
Vigil 2
Crucifier 2
Phoenix Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
DUST Expeditionary Team Good Sax 2
AlcoDOTTE Test Alliance Please Ignore 1
Knights of the Dark Rose Insidious. 1
Special law enforcement department Fraternity. 1
Snow Moon City Fraternity. 1
TFT Military Complex Fraternity Auxiliary 1
Navigators' Union Fraternity. 1
Evolution Northern Coalition. 1

Final-blow hulls

Hull Events
Drekavac 2
Praxis 1
Drake Navy Issue 1
Tengu 1
Redeemer 1
Zealot 1
Jaguar 1
Harpy 1