Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Buildalot

Appearances
8
Visible killmail appearances
Kills
1
12.5% of appearances
Losses
8
100.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-01 16:03:05
6h ago
Top hotspot
AD092
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: AD092 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Temple of Stoner.
Threat profile: Most common visible final-blow threat: Vigilant Tyrannos.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
AD092 2 0 2 2026-04-01 16:03:05
AD138 2 0 2 2026-03-13 17:34:31
AD085 2 0 2 2026-03-09 16:54:20
Croleur 1 1 1 2026-03-24 17:10:37
Jita 1 0 1 2026-03-12 15:43:17

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Temple of Stoner 1

Victim hulls

Hull Events
Astero 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Vigilant Tyrannos 3
DED 2
Perun Clade 1
Satrugna Corporation 1
Temple of Stoner 1

Final-blow hulls

Hull Events
Drifter Rearguard Battleship 2
Marker Enforcer Disparu Troop 1
Drainer Marshal Disparu Troop 1
Lucid Deepwatcher 1
Tangling Damavik 1
Astero 1
Tornado 1