Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ninjajolic

Appearances
157
Visible killmail appearances
Kills
125
79.6% of appearances
Losses
32
20.4% of appearances
Hot systems
60
Distinct systems in window
Newest visible event
2026-03-30 00:15:58
7h ago
Top hotspot
4-HWWF
20 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 20 appearances (14 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: Tactical Withdrawal Team (The Rejected.).
Threat profile: Most common visible final-blow threat: Tactical Withdrawal Team (The Rejected.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 20 14 6 2026-03-28 00:10:09
PNFW-O 10 10 0 2026-03-17 02:16:10
K95-9I 7 6 1 2026-03-28 21:48:17
R1O-GN 7 7 0 2026-03-06 20:58:01
TA9T-P 6 3 3 2026-03-28 20:46:55
6FS-CZ 6 4 2 2026-03-26 20:06:19
YMJG-4 6 6 0 2026-03-21 23:50:14
MN9P-A 6 2 4 2026-03-15 23:09:50
HVGR-R 5 5 0 2026-03-06 22:55:31
8TPX-N 4 4 0 2026-03-24 23:47:35
I2D3-5 4 4 0 2026-03-21 23:07:36
Q-GICU 3 3 0 2026-03-29 01:58:02

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 7
Uncommon Horizon 7
Jump 2 Beacon OnlyFleets. 4
C5 Flight Fraternity. 4
Integritas Deepwater Hooligans 4
Raised By Boars SONS of BANE 4
Infinite Directive Test Alliance Please Ignore 3
School Of The Americas The Skeleton Crew 3
Gladius Tenebris Fraternity. 3
Side Kicks Ministry of Inappropriate Footwork 3

Victim hulls

Hull Events
Capsule 10
Ishtar 5
Gnosis 5
Osprey Navy Issue 4
Vexor 4
Drake Navy Issue 3
Maelstrom 3
Sabre 3
Vexor Navy Issue 3
Caldari Navy Hookbill 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 4
Evil Space Goblins BorderZone 3
OutLaws Corporation Fraternity. 2
Blood Alcohol Content D E L I R I U M 2
Liga Freier Terraner Northern Coalition. 2
Super Villains Fraternity. 2
Multiboxxed PUT THE FRIES IN THE BAG 2
Gregarious Games Mechanized Federation Solyaris Chtonium 2
Orbital Watch Fraternity. 1
Thunderwaffe Goonswarm Federation 1

Final-blow hulls

Hull Events
Nestor 3
Proteus 3
Sleipnir 3
Vargur 2
Flycatcher 2
Crusader 2
Coercer Navy Issue 1
Drekavac 1
Orthrus 1
Hurricane Fleet Issue 1