Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Rise Charante

Appearances
29
Visible killmail appearances
Kills
26
89.7% of appearances
Losses
3
10.3% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-03-29 12:22:13
3d ago
Top hotspot
75FA-Z
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 75FA-Z is the strongest visible hotspot with 8 appearances (8 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Mad Murders Team.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
75FA-Z 8 8 0 2026-03-07 16:28:07
C-FER9 8 8 0 2026-03-07 14:38:14
F7C-H0 4 4 0 2026-03-13 20:48:38
P-2TTL 2 2 0 2026-03-28 15:03:15
KVN-36 2 1 1 2026-03-14 20:38:58
Alsavoinon 2 2 0 2026-03-13 20:53:29
LBGI-2 2 1 1 2026-03-08 12:36:46
C-N4OD 1 0 1 2026-03-29 12:22:13

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 8
Fraternity Building Management Fraternity. 2
KarmaFleet Goonswarm Federation 2
Substance Over Form Insidious. 2
Dreddit Test Alliance Please Ignore 1
Brothers of Tyr Goonswarm Federation 1
Theoretical Mass Fraternity. 1
The Northerners Fraternity. 1
Banana-Republic. Shadow Cartel 1
Nevermore. 1

Victim hulls

Hull Events
Cyclone Fleet Issue 6
Naglfar 4
Ferox 3
Phoenix 2
Scimitar 2
Cenotaph 1
Orbital Skyhook 1
Ansiblex Jump Bridge 1
Exequror Navy Issue 1
Redeemer 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Mad Murders Team 1
Marauders Associated Synergy of Steel 1
Sunny Weather Mercenaries The Initiative. 1

Final-blow hulls

Hull Events
Thunderchild 1
Retribution 1
Raptor 1