Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Victor Invictus

Appearances
182
Visible killmail appearances
Kills
122
67.0% of appearances
Losses
60
33.0% of appearances
Hot systems
33
Distinct systems in window
Newest visible event
2026-03-23 19:02:50
6d ago
Top hotspot
Amamake
42 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 42 appearances (35 kills / 7 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Serenity Moe University (Fraternity Auxiliary).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 42 35 7 2026-03-19 01:49:25
Dal 24 18 6 2026-03-21 02:05:39
Eszur 21 13 8 2026-03-21 06:48:42
Auga 11 8 3 2026-03-13 23:23:52
Frerstorn 10 8 2 2026-03-11 07:44:29
Turnur 9 9 0 2026-03-15 22:05:39
Siseide 8 4 4 2026-03-11 07:25:36
Hofjaldgund 5 3 2 2026-03-02 21:26:57
Vard 5 3 2 2026-03-02 04:00:27
Dammalin 4 4 0 2026-03-19 02:08:08
Gulmorogod 4 1 3 2026-03-19 01:23:24
Sirekur 4 3 1 2026-03-11 14:31:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Serenity Moe University Fraternity Auxiliary 9
Rattini Tribe Minmatar Fleet Alliance 9
Jerkasaurus Wrecks Inc. Sedition. 7
Chaos arbiter Fraternity. 7
Spaghetti Militia 6
Vityazi Rassveta 5
Justice League of Republic 4
Primal Elemental MARABUNTA 4
The Dark Tribe Minmatar Fleet Alliance 4
Heretic Army Sedition. 4

Victim hulls

Hull Events
Cormorant Navy Issue 13
Capsule 10
Caracal 10
Thrasher Fleet Issue 7
Scythe 4
Caracal Navy Issue 3
Catalyst 3
Retribution 3
Vexor 3
Velator 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 11
Rattini Tribe Minmatar Fleet Alliance 5
Spaghetti Militia 4
Nomads of Republic Smile 'n' Wave 3
Circle of Honledok GunFam 3
Task Force 641 Empyrean Edict 2
G0lden Fleet. ZERG REBORN 2
Brave Operations - Lollipop Division Brave Collective 2
Prime Directive. Local Is Primary 2
Republic Fleet 2

Final-blow hulls

Hull Events
Exequror Navy Issue 4
Osprey Navy Issue 4
Scythe Fleet Issue 4
Confessor 2
Flycatcher 2
Heretic 2
Machariel 2
Brutix 2
Broadsword 2
Ishtar 2