Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Pewgilism.

Appearances
357
Visible killmail appearances
Kills
211
59.1% of appearances
Losses
146
40.9% of appearances
Hot systems
112
Distinct systems in window
Newest visible event
2026-03-30 23:23:36
4h ago
Top hotspot
Amamake
70 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 70 appearances (56 kills / 14 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 70 56 14 2026-03-30 01:58:27
J160753 14 13 1 2026-03-16 22:26:31
Dal 12 11 1 2026-03-28 06:34:46
Bosboger 9 8 1 2026-03-15 05:31:25
Couster 8 3 5 2026-03-25 10:40:23
LE-67X 8 6 2 2026-03-14 01:22:04
J055520 7 3 4 2026-03-14 01:36:29
J152044 7 1 6 2026-03-12 21:54:32
OP7-BP 6 3 3 2026-03-28 23:45:01
J113131 6 4 2 2026-03-26 21:46:21
Litiura 6 0 6 2026-03-24 01:52:47
J9A-BH 6 0 6 2026-03-13 23:28:06

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 26
Asteroid moon planet removal. co MlNER NEEDs 9
Serenity Moe University Fraternity Auxiliary 7
Guristas 6
Therapy. Insidious. 5
Blood Raiders 5
School Of The Americas The Skeleton Crew 5
Rattini Tribe Minmatar Fleet Alliance 4
The High Ground. Brotherhood of Spacers 4
North Korean SpaceForce 4

Victim hulls

Hull Events
Capsule 13
Apocalypse 9
Guristas Pirates Stronghold 6
Brutix Navy Issue 6
Vexor 6
Caracal 6
Osprey 6
Blood Raiders Stronghold 5
Sabre 5
Ishtar 5

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 12
Squatch Squad 6
The Priesthood WeR4 6
Dark Venture Corporation Kitchen Sinkhole 4
New Eden Exploration and Uprising Syndicate Pretenders 4
Vigilant Tyrannos 4
The High Ground. Brotherhood of Spacers 4
Dirt 'n' Glitter Local Is Primary 3
The Milkmen Warping The Pattern 3
Novus Gallentia Archangeli Gallente United 3

Final-blow hulls

Hull Events
Loki 6
Machariel 6
Catalyst Navy Issue 5
Prophecy Navy Issue 5
Sabre 5
Brutix Navy Issue 4
Federation Navy Comet 4
Retribution 4
Raven 4
Drifter Battleship 3