Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Deven | 2 | 2 | 0 |
2026-03-22 13:44:07 9d ago
|
| O-N8XZ | 2 | 2 | 0 |
2026-01-15 13:19:57 2mo ago
|
| 7RM-N0 | 1 | 1 | 0 |
2026-01-30 07:52:30 2mo ago
|
| G95-VZ | 1 | 1 | 0 |
2025-08-19 14:58:21 7mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Sol Ringen | NecroSphere. | 1 |
| GeoCorp. | The Initiative. | 1 |
| Abandoned and Delirious | — | 1 |
| Cranberrie knuckles | Brotherhood of Spacers | 1 |
| Light Spot Poacher | Fraternity. | 1 |
| HIGH SEC MINING CORP | Main Stage Strip Miners Excavation and Exploration | 1 |
| Hull | Events |
|---|---|
| Mobile Tractor Unit | 2 |
| Caldari Navy Hookbill | 1 |
| Mobile Medium Warp Disruptor I | 1 |
| Mobile Small Warp Disruptor I | 1 |
| Slasher | 1 |
What most often lands the final blow when this entity loses in the selected window.