Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Lane Luna SquirtSquirt

Appearances
15
Visible killmail appearances
Kills
12
80.0% of appearances
Losses
3
20.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2025-09-08 18:33:18
6mo ago
Top hotspot
Colelie
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Colelie is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Verlate. (Verlate).
Threat profile: Most common visible final-blow threat: Epic Ganking Time (CODE.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Colelie 2 0 2 2025-09-08 18:33:18
J144902 2 2 0 2025-08-24 19:32:38

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Verlate. Verlate 4
Suddenly Carebears Verlate 3
Proudly Snoring 2
Your ship size's so huge step brother 1
Athanor Basement Red Alliance 1
S-LUX 1

Victim hulls

Hull Events
Corporate Hangar Array 2
Zirnitra 1
Sabre 1
Gallente Control Tower Small 1
Amarr Control Tower Small 1
Amarr Control Tower Medium 1
Vindicator 1
Occator 1
Amarr Control Tower 1
Kitsune 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Epic Ganking Time CODE. 2
F1 Monkey. Esports Petopia 1

Final-blow hulls

Hull Events
Thrasher 2
Zirnitra 1