Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Efa | 2 | 2 | 0 |
2026-03-30 18:59:48 11h ago
|
| I1Y-IU | 1 | 1 | 0 |
2026-01-20 20:04:42 2mo ago
|
| U-HYZN | 1 | 1 | 0 |
2026-01-18 16:39:26 2mo ago
|
| S-XZHU | 1 | 0 | 1 |
2025-09-16 01:09:53 6mo ago
|
| J-0KB3 | 1 | 0 | 1 |
2025-09-15 17:47:17 6mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Ronin Interstellar Industries | Weapons Of Mass Production. | 1 |
| Guristas | — | 1 |
| Blood Raiders | — | 1 |
| Zombie Hunting INC | Weapons of Mass Logistics | 1 |
| Hull | Events |
|---|---|
| Praxis | 1 |
| Blood Raiders Stronghold | 1 |
| Guristas Pirates Stronghold | 1 |
| Jaguar | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| WORLDSTAR HIPHOP | Brotherhood of Spacers | 1 |
| Scan Stakan | HOLD MY PROBS | 1 |
| Hull | Events |
|---|---|
| Orthrus | 1 |
| Scythe Fleet Issue | 1 |