Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Marar Hama Estidal

Appearances
51
Visible killmail appearances
Kills
30
58.8% of appearances
Losses
21
41.2% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2025-08-31 20:58:46
7mo ago
Top hotspot
Ansila
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ansila is the strongest visible hotspot with 1 appearances (1 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Guristas.
Threat profile: Most common visible final-blow threat: Guristas.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ansila 1 1 0 2025-08-31 20:58:46
Raussinen 1 1 0 2025-08-29 23:00:59
Arraron 1 1 0 2025-08-28 19:02:06
Akonoinen 1 0 1 2025-08-28 05:13:46
Eskunen 1 1 0 2025-08-28 03:08:13
Ansalle 1 1 0 2025-08-27 22:34:04
Maut 1 0 1 2025-08-26 04:16:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Guristas 28
Blood Raiders 2

Victim hulls

Hull Events
Guristas Pirates Stronghold 28
Blood Raiders Stronghold 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Guristas 15
Guristas Production 3
Ashes of Turnur 1
Lonetrek Directorate of Taxation Standard Protocol 1
StatiC Ex. Ninja Unicorns with Huge Horns 1

Final-blow hulls

Hull Events
♦ Kestrel 6
♦ Caracal 5
♦ Raven 2
♦ Rattlesnake 2
♦ Condor 2
Atgeir Thrasher 1
♦ Worm 1
Raven Navy Issue 1
Moa 1