Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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HIGH N SHY

Appearances
9
Visible killmail appearances
Kills
5
55.6% of appearances
Losses
4
44.4% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2025-10-20 02:48:16
5mo ago
Top hotspot
Perimeter
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Perimeter is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: Science and Trade Institute.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Perimeter 5 5 0 2025-10-19 23:26:47
J151900 1 0 1 2025-10-20 02:48:16
Chamume 1 0 1 2025-10-18 18:51:34
Rancer 1 0 1 2025-10-18 03:33:23
Sivala 1 0 1 2025-10-11 00:53:57

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Science and Trade Institute 5

Victim hulls

Hull Events
Ibis 5

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 1
Hight sec safe 1
Firenova Industries Domain Research and Mining Inst. 1
Rubber Ducky Appreciation Society 1

Final-blow hulls

Hull Events
Astero 1
Emergent Defender 1
Thrasher 1
Gnosis 1