Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Turnur | 3 | 1 | 2 |
2026-03-11 10:53:18 19d ago
|
| Aset | 2 | 0 | 2 |
2026-03-29 22:13:16 1d ago
|
| Eszur | 2 | 1 | 1 |
2026-03-29 20:37:04 1d ago
|
| Uisper | 2 | 0 | 2 |
2026-03-10 20:54:57 20d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Justice League of Republic | — | 1 |
| Gold Wings Of Eternity | Sober By Tuesday. Yes Mum | 1 |
| Hull | Events |
|---|---|
| Augoror Navy Issue | 1 |
| Republic Fleet Firetail | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Justice League of Republic | — | 2 |
| Arquebus Co. | The Ravens' Nest | 2 |
| Rattini Tribe | Minmatar Fleet Alliance | 1 |
| Minmatar Fleet Academy | Minmatar Fleet Alliance | 1 |
| Gold Wings Of Eternity | Sober By Tuesday. Yes Mum | 1 |
| Hull | Events |
|---|---|
| Coercer Navy Issue | 4 |
| Thrasher Fleet Issue | 1 |
| Republic Fleet Firetail | 1 |
| Caldari Navy Hookbill | 1 |