Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Emma Madullier

Appearances
97
Visible killmail appearances
Kills
94
96.9% of appearances
Losses
3
3.1% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2025-09-09 17:57:08
6mo ago
Top hotspot
Amamake
32 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 32 appearances (30 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Felidae Fleet.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 32 30 2 2025-09-09 17:57:08
Dal 6 6 0 2025-08-18 19:55:36
Vard 5 5 0 2025-08-25 19:41:12
Kurniainen 3 3 0 2025-08-25 18:12:47
Ardar 3 3 0 2025-08-25 16:53:56
Aset 3 3 0 2025-08-25 16:42:52
Auga 2 1 1 2025-08-25 19:48:13
Turnur 1 1 0 2025-08-25 18:29:53
Isbrabata 1 1 0 2025-08-14 18:46:42

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 13
Balls Deep Inc. 9
The Intrinsic Ones 7
G0lden Fleet. ZERG REBORN 6
24th Imperial Crusade 5
Krab Miners Krab Miners. 4
Knight of Zero Ultra Pale Sanctum Alliance 4
Serenity Moe University Fraternity Auxiliary 4
EVE University Ivy League 4
Prime Directive. Local Is Primary 4

Victim hulls

Hull Events
Capsule 9
Vexor 8
Catalyst Navy Issue 5
Exequror Navy Issue 4
Brutix Navy Issue 3
Caracal Navy Issue 3
Catalyst 3
Typhoon 3
Punisher 3
Kikimora 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Felidae Fleet 1
The Intrinsic Ones 1
Prime Directive. Local Is Primary 1

Final-blow hulls

Hull Events
Catalyst Navy Issue 1
Augoror Navy Issue 1
Catalyst 1