Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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CaptainCaptaris1

Appearances
8
Visible killmail appearances
Kills
7
87.5% of appearances
Losses
1
12.5% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-29 21:26:51
2d ago
Top hotspot
F2-2C3
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: F2-2C3 is the strongest visible hotspot with 8 appearances (7 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: 4S Corporation (The Initiative.).
Threat profile: Most common visible final-blow threat: Very Italian People (The Initiative.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
F2-2C3 8 7 1 2026-03-29 21:26:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
4S Corporation The Initiative. 3
Rev3nants Wrath The Initiative. 2
Sons of Zeus. The Initiative. 1
ANGELGARD. The Initiative. 1

Victim hulls

Hull Events
Redeemer 3
CONCORD-Carrier Rogue Analysis Beacon 1
Phobos 1
Lachesis 1
Vexor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Very Italian People The Initiative. 1

Final-blow hulls

Hull Events
Redeemer 1