Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tau Ra

Appearances
78
Visible killmail appearances
Kills
78
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-30 18:12:04
5h ago
Top hotspot
Atioth
69 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Atioth is the strongest visible hotspot with 69 appearances (69 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Atioth 69 69 0 2026-03-28 17:15:24
TG-Z23 2 2 0 2026-03-30 14:54:00
9-IIBL 2 2 0 2026-03-30 08:23:42
G-ME2K 2 2 0 2026-03-27 13:02:17
2R-KLH 1 1 0 2026-03-30 18:12:04
HHQ-M1 1 1 0 2026-03-27 09:35:17
IP-MVJ 1 1 0 2026-03-26 18:04:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 10
Siberian Squad Siberian Squads 6
Fuxi Legion Fraternity. 5
Ros Shovel Corporation Siberian Squads 4
Descendants of Shen Nong Fraternity. 3
Special law enforcement department Fraternity. 3
Fusion Enterprises Ltd Fraternity. 3
SpaceFire Holding Fraternity. 2
Signal Cartel EvE-Scout Enclave 2
Attack On CALDARI Fraternity. 2

Victim hulls

Hull Events
Maelstrom 35
Apocalypse 14
Vulture 11
Metenox Moon Drill 2
Sabre 2
Capsule 2
Stork 1
Nestor 1
Loki 1
Orca 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.