Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Fardendur

Appearances
5
Visible killmail appearances
Kills
1
20.0% of appearances
Losses
4
80.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-28 22:09:21
1d ago
Top hotspot
FC-3YI
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: FC-3YI is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Beach Boys (The Minions.).
Threat profile: Most common visible final-blow threat: Pacifist Association (Salty Sailors Federation).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
FC-3YI 2 0 2 2026-03-28 22:09:21
Litom 2 0 2 2026-03-27 19:51:37
DP-JD4 1 1 0 2026-03-27 20:02:47

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Beach Boys The Minions. 1

Victim hulls

Hull Events
Praxis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Pacifist Association Salty Sailors Federation 2
Anoikis Equilibrium Honorable Third Party 1
The Raravathians Domain Research and Mining Inst. 1

Final-blow hulls

Hull Events
Heretic 2
Tempest Fleet Issue 1
Apocalypse Navy Issue 1