Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Gurkain

Appearances
4
Visible killmail appearances
Kills
3
75.0% of appearances
Losses
1
25.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-31 02:06:06
4h ago
Top hotspot
CHA2-Q
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: CHA2-Q is the strongest visible hotspot with 1 appearances (1 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: E N I G M A (The Initiative.).
Threat profile: Most common visible final-blow threat: Lucky.Punch.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
CHA2-Q 1 1 0 2026-03-31 02:06:06
DBRN-Z 1 1 0 2026-03-30 00:46:37
V6-NY1 1 1 0 2026-03-29 03:43:13
P3EN-E 1 0 1 2026-03-24 22:04:56

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
E N I G M A The Initiative. 2
Cosmic-Wanderers The Initiative. 1

Victim hulls

Hull Events
Phoenix Navy Issue 1
Nestor 1
Golem 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Lucky.Punch 1

Final-blow hulls

Hull Events
Imperial Navy Slicer 1