Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Pirri FromStain

Appearances
41
Visible killmail appearances
Kills
41
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
13
Distinct systems in window
Newest visible event
2026-03-29 09:40:55
1d ago
Top hotspot
4GQ-XQ
9 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4GQ-XQ is the strongest visible hotspot with 9 appearances (9 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Universal Prime Syndicate (Wild Souls).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4GQ-XQ 9 9 0 2026-03-27 20:24:01
WNS-7J 8 8 0 2026-03-26 17:32:03
Z2-QQP 6 6 0 2026-03-28 16:24:56
0GN-VO 3 3 0 2026-03-26 17:17:21
DTX8-M 2 2 0 2026-03-29 09:40:55
9U6-SV 2 2 0 2026-03-29 09:24:39
2IGP-1 2 2 0 2026-03-28 21:00:49
0Y1-M7 2 2 0 2026-03-26 18:04:40
G-ME2K 2 2 0 2026-03-26 17:50:30
VYJ-DA 2 2 0 2026-03-25 20:10:50
FZSW-Y 1 1 0 2026-03-26 18:26:18
TG-Z23 1 1 0 2026-03-26 18:21:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Universal Prime Syndicate Wild Souls 6
Scan Stakan HOLD MY PROBS 4
Power Of Gods Wild Souls 3
University of Caille 2
Camp Gatecamp 2
Alibaba Federation of Logistics and Purchasing Skuffed Out. 2
10 Potatoes Project Potato 2
Vita Brevis Verum Lux Magna C A M E L O T 2
Center for Advanced Studies 2
Funny monkeys 2

Victim hulls

Hull Events
Capsule 11
Mobile Small Warp Disruptor I 3
Sabre 2
Mobile Large Warp Disruptor I 2
Buzzard 2
Catalyst Navy Issue 1
Heron Navy Issue 1
Garmur 1
Prospect 1
Stratios 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.