Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Dr--Siber

Appearances
8
Visible killmail appearances
Kills
4
50.0% of appearances
Losses
4
50.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-29 06:12:49
1d ago
Top hotspot
F7C-H0
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: F7C-H0 is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Phoenix City (Fraternity.).
Threat profile: Most common visible final-blow threat: Phoenix City (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
F7C-H0 3 2 1 2026-03-29 04:42:55
9R4-EJ 2 1 1 2026-03-24 14:33:59
NY6-FH 1 1 0 2026-03-29 06:12:49
A8-XBW 1 0 1 2026-03-25 12:27:24
3WE-KY 1 0 1 2026-03-24 14:02:41

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Phoenix City Fraternity. 1
Titan's Pain and Pleasure Sigma Grindset 1
The Forsakened Few We Forsakened Few 1
New Jovian Exploration Department New Jovian Collective 1

Victim hulls

Hull Events
Armageddon 2
Cyclone Fleet Issue 1
Retribution 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Phoenix City Fraternity. 2
Alkaid Broken Army The Initiative. 1
Inuyasha Industries We Forsakened Few 1

Final-blow hulls

Hull Events
Mackinaw 1
Sabre 1
Curse 1
Wolf 1