Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Kual-Rally

Appearances
11
Visible killmail appearances
Kills
6
54.5% of appearances
Losses
5
45.5% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-29 04:43:34
2d ago
Top hotspot
F7C-H0
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: F7C-H0 is the strongest visible hotspot with 6 appearances (5 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: The Forsakened Few (We Forsakened Few).
Threat profile: Most common visible final-blow threat: Phoenix City (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
F7C-H0 6 5 1 2026-03-29 04:43:34
9R4-EJ 2 0 2 2026-03-24 14:34:23
3WE-KY 2 0 2 2026-03-24 14:02:50
A8-XBW 1 1 0 2026-03-25 12:27:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Forsakened Few We Forsakened Few 3
Violence is the Answer 1
Alkaid Broken Army The Initiative. 1
New Jovian Exploration Department New Jovian Collective 1

Victim hulls

Hull Events
Leshak 2
Armageddon 2
Mobile Micro Jump Unit 1
Raven 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Phoenix City Fraternity. 4
The Forsakened Few We Forsakened Few 1

Final-blow hulls

Hull Events
Retribution 4
Maelstrom 1