Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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kun 2

Appearances
40
Visible killmail appearances
Kills
40
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-28 08:51:25
2d ago
Top hotspot
MQ-NPY
30 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MQ-NPY is the strongest visible hotspot with 30 appearances (30 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Worthless Carebears (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MQ-NPY 30 30 0 2026-03-28 02:19:46
K-IYNW 6 6 0 2026-03-28 08:51:25
I6-SYN 2 2 0 2026-03-28 08:46:25
F-NMX6 2 2 0 2026-03-28 02:39:35

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Worthless Carebears The Initiative. 5
A Blessed Bean The Initiative. 3
Infinite Point The Initiative. 3
Ascendance Goonswarm Federation 2
Primal Instinct Inc. The Initiative. 2
Revenent Defence Corperation Ishuk-Raata Enforcement Directive 2
ANGELGARD. The Initiative. 2
Ethereal Morality The Initiative. 1
Hold my Bier The Initiative. 1
Thundercats The Initiative. 1

Victim hulls

Hull Events
Zealot 19
Armageddon 6
Raven Navy Issue 3
Harpy 2
Monitor 1
Astrahus 1
Svipul 1
Flycatcher 1
Eos 1
Deimos 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.