Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Leskovski

Appearances
9
Visible killmail appearances
Kills
7
77.8% of appearances
Losses
2
22.2% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-26 18:23:02
3d ago
Top hotspot
WNS-7J
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: WNS-7J is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Universal Prime Syndicate (Wild Souls).
Threat profile: Most common visible final-blow threat: Siberian Squad (Siberian Squads).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
WNS-7J 4 4 0 2026-03-26 17:32:03
FZSW-Y 2 0 2 2026-03-26 18:23:02
0Y1-M7 1 1 0 2026-03-26 18:04:40
7R5-7R 1 1 0 2026-03-26 18:01:06
G-ME2K 1 1 0 2026-03-26 17:49:05

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Universal Prime Syndicate Wild Souls 3
10 Potatoes Project Potato 2
Alibaba Federation of Logistics and Purchasing Skuffed Out. 1
KR.AB Wild Souls 1

Victim hulls

Hull Events
Mobile Large Warp Disruptor I 2
Bifrost 1
Heretic 1
Mobile Small Warp Disruptor I 1
Stiletto 1
Talos 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Siberian Squad Siberian Squads 2

Final-blow hulls

Hull Events
Vedmak 1
Vagabond 1