Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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PolyMAX

Appearances
4
Visible killmail appearances
Kills
2
50.0% of appearances
Losses
2
50.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-28 13:38:52
2d ago
Top hotspot
1I5-0V
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1I5-0V is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: NerfIt (Red Alliance).
Threat profile: Most common visible final-blow threat: Darkmoon Military Industrial Complex (Goonswarm Federation).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1I5-0V 2 0 2 2026-03-28 13:10:58
AL-JSG 1 1 0 2026-03-28 13:38:52
RJBC-I 1 1 0 2026-03-28 10:07:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
NerfIt Red Alliance 1
GABELLA CORP 1

Victim hulls

Hull Events
Squall 1
Rook 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Darkmoon Military Industrial Complex Goonswarm Federation 1
Shinsegae. Siege Green. 1

Final-blow hulls

Hull Events
Hurricane Fleet Issue 1
Sleipnir 1