Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Zevi Marque

Appearances
9
Visible killmail appearances
Kills
9
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-31 16:51:46
1d ago
Top hotspot
Raa
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Raa is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Raa 2 2 0 2026-03-28 21:20:48
Ezzara 2 2 0 2026-03-28 20:03:03
Alakgur 1 1 0 2026-03-31 16:51:46
Avesber 1 1 0 2026-03-30 15:30:31
Lantorn 1 1 0 2026-03-28 19:37:18
Vard 1 1 0 2026-03-28 18:43:06
Arzad 1 1 0 2026-03-28 18:34:41

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 3
Reckless Entity Enterprises Reckless Empire 1
Nobody in Local Of Sound Mind 1
Quantum Blueprint Consortium 1
Just Exisiting Once More 1
Pochven Sentinels 1
Sekerler A.S. Reckless Empire 1

Victim hulls

Hull Events
'Magpie' Mobile Tractor Unit 1
Cynabal 1
Catalyst 1
Sacrilege 1
Vexor 1
Caracal 1
Atron 1
Merlin 1
Breacher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.