Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Vileitha

Appearances
9
Visible killmail appearances
Kills
9
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-31 03:06:56
1d ago
Top hotspot
Floseswin
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Floseswin is the strongest visible hotspot with 6 appearances (6 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Floseswin 6 6 0 2026-03-26 12:59:04
Hofjaldgund 1 1 0 2026-03-31 03:06:56
Vard 1 1 0 2026-03-27 11:55:29
Ardar 1 1 0 2026-03-26 13:05:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 6
Tribal Liberation Force 1
Yamata No Orochi Yamete 1
We do our best Invidia Gloriae Comes 1

Victim hulls

Hull Events
Raven 5
Slasher 2
Osprey Navy Issue 1
Tristan 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.