Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Beoman

Appearances
8
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
8
100.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-28 22:06:00
1d ago
Top hotspot
6E-578
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 6E-578 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: xXRussian SpaceXx.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
6E-578 2 0 2 2026-03-27 08:14:36
Tama 2 0 2 2026-03-23 21:07:34
MS2-V8 1 0 1 2026-03-28 22:06:00
Mara 1 0 1 2026-03-27 23:36:12
Onnamon 1 0 1 2026-03-24 22:03:39
Aldranette 1 0 1 2026-03-23 20:41:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
xXRussian SpaceXx 2
Victory or Whatever Nourv Gate Security Commission 2
IRONMAN CHALLENGERS Dracarys. 1
Republic Military School 1
The Bombards Send Dudes 1
Eth Eth 1

Final-blow hulls

Hull Events
Kikimora 2
Vigilant 2
Vigil Fleet Issue 1
Proteus 1
Nidhoggur 1
Tornado 1