Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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VultureMKII

Appearances
5
Visible killmail appearances
Kills
4
80.0% of appearances
Losses
1
20.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-29 15:53:22
2h ago
Top hotspot
Ezzara
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ezzara is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Federal Defense Union.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ezzara 3 3 0 2026-03-29 15:53:22
Old Man Star 2 1 1 2026-03-27 23:06:42

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2
Federal Defense Union 1
Serenity Moe University Fraternity Auxiliary 1

Victim hulls

Hull Events
Vexor Navy Issue 1
Catalyst 1
Arbitrator 1
Caracal 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Federal Defense Union 1

Final-blow hulls

Hull Events
Catalyst 1