Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Jita | 30 | 13 | 17 |
2026-04-01 17:50:59 6h ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Republic Military School | — | 1 |
| BEZ NAZVY | Intaki-Business Logistics Union | 1 |
| podkat Corp | — | 1 |
| Industrial Drago Happy | — | 1 |
| Game of Drones | The Initiative. | 1 |
| PhaseShift Drifters | — | 1 |
| Hispanic Enterprises | Brotherhood of Spacers | 1 |
| Academy of Russian Federation | — | 1 |
| Felony Form Industries | Malicious Mineral Hounds | 1 |
| School of Applied Knowledge | — | 1 |
| Hull | Events |
|---|---|
| Prowler | 4 |
| Viator | 2 |
| Crane | 2 |
| Ikitursa | 1 |
| Stratios | 1 |
| Tengu | 1 |
| Gila | 1 |
| Ishtar | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Dark-Rising | Wrecking Machine. | 2 |
| Absolute Order XXXVII | Absolute Glory | 2 |
| Aegis Victorium | The Initiative. | 2 |
| Heretic Army | Sedition. | 1 |
| H00D PATROL | — | 1 |
| I Have a Plan | A P E X | 1 |
| Speaker for the Dead | Stay Feral | 1 |
| Vanguard Queue 37 Corporation | — | 1 |
| Work In Progress... | — | 1 |
| Baby Wolfes | Domain Research and Mining Inst. Logistics | 1 |
| Hull | Events |
|---|---|
| Thrasher | 5 |
| Tornado | 3 |
| Maelstrom | 2 |
| Rokh | 2 |
| Orthrus | 1 |
| Catalyst | 1 |
| Cormorant | 1 |
| Naga | 1 |
| Oracle | 1 |