Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Piak | 50 | 50 | 0 |
2026-03-28 23:15:53 1d ago
|
| Onnamon | 35 | 33 | 2 |
2026-03-29 02:40:46 22h ago
|
| Kinakka | 20 | 20 | 0 |
2026-03-29 06:39:08 18h ago
|
| Uuhulanen | 18 | 18 | 0 |
2026-03-27 21:46:56 2d ago
|
| Evaulon | 1 | 0 | 1 |
2026-03-29 05:47:38 19h ago
|
| Samanuni | 1 | 1 | 0 |
2026-03-23 19:45:29 6d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Kenshin Industries. | Kenshin Shogunate. | 10 |
| Allied Exploration Front | Allied Exploration Front AXXF | 9 |
| State Protectorate | — | 9 |
| No Luck Corp | Kenshin Shogunate. | 7 |
| Science and Trade Institute | — | 6 |
| State War Academy | — | 5 |
| School of Applied Knowledge | — | 3 |
| We Aim To MisBehave | Kenshin Shogunate. | 3 |
| Caldari A Team | — | 3 |
| United Caldari Navy | United Caldari Space Command. | 3 |
| Hull | Events |
|---|---|
| Capsule | 15 |
| Heron | 5 |
| Cormorant Navy Issue | 4 |
| Caracal | 4 |
| Athanor | 3 |
| Thrasher | 3 |
| Raven | 3 |
| Stork | 2 |
| Corax | 2 |
| Exequror Navy Issue | 2 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Unknown corporation | — | 1 |
| Corporate Police Force | — | 1 |
| Mercury Arms Inc. | Ghostbirds | 1 |
| Hull | Events |
|---|---|
| State Destroyer | 1 |
| Orthrus | 1 |
| Caldari Police Commissioner | 1 |