Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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MrBrabus

Appearances
4
Visible killmail appearances
Kills
4
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-31 17:51:36
1d ago
Top hotspot
4GQ-XQ
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4GQ-XQ is the strongest visible hotspot with 1 appearances (1 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Enemy in System.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4GQ-XQ 1 1 0 2026-03-31 17:51:36
WHG2-7 1 1 0 2026-03-31 17:27:49
C-VZAK 1 1 0 2026-03-29 18:39:16
A-CJGE 1 1 0 2026-03-29 18:22:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Enemy in System 1
Ferrata Victrix Exec Ferrata Victrix 1
NeoCorteX Industry Ferrata Victrix 1
Watch your six Ferrata Victrix 1

Victim hulls

Hull Events
Mobile Tractor Unit 1
Rapier 1
Gnosis 1
Armageddon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.