Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Jita | 33 | 9 | 24 |
2026-03-30 15:41:36 17m ago
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Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Science and Trade Institute | — | 1 |
| Noah's Arcade | — | 1 |
| State War Academy | — | 1 |
| Southern Cross Monopoly | Flying Dangerous | 1 |
| X - Y The Unkowns of Deep Space | — | 1 |
| UEASC Technologies | Brave Collective | 1 |
| Late Night Ice Breakers | — | 1 |
| Scan Stakan | HOLD MY PROBS | 1 |
| Really Really Really Bad Pilots | — | 1 |
| Hull | Events |
|---|---|
| Viator | 3 |
| Cormorant Navy Issue | 1 |
| Pacifier | 1 |
| Sunesis | 1 |
| Hecate | 1 |
| Jackdaw | 1 |
| Badger | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Caldari Navy | — | 13 |
| Brutor Tribe | — | 3 |
| Late night poets | Shadow Cartel | 2 |
| Dark Templars | The Fonz Presidium | 1 |
| Republic Military School | — | 1 |
| Baby Wolfes | Domain Research and Mining Inst. Logistics | 1 |
| Frame Perfect | Kybernauts Clade | 1 |
| G0lden Fleet. | ZERG REBORN | 1 |
| 152.Inc | — | 1 |
| Hull | Events |
|---|---|
| Caldari Sentry Gun I | 6 |
| Caldari Sentry Gun II | 4 |
| Claw | 3 |
| Marshal | 2 |
| Tornado | 2 |
| Caldari Sentry Gun III | 2 |
| Monitor | 1 |
| Paladin | 1 |
| Caldari Navy Hookbill | 1 |
| Catalyst | 1 |