Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Scorpians

Appearances
80
Visible killmail appearances
Kills
80
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-03-24 22:21:37
6d ago
Top hotspot
7-YHRX
41 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 7-YHRX is the strongest visible hotspot with 41 appearances (41 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Slow Chidlren at Play (SL0W CHILDREN AT PLAY).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
7-YHRX 41 41 0 2026-01-04 21:31:22
O31W-6 19 19 0 2026-01-04 21:40:23
LW-YEW 8 8 0 2026-03-02 23:09:13
H-29TM 5 5 0 2026-01-25 22:11:07
4-1ECP 2 2 0 2026-01-23 22:14:16
74-DRC 2 2 0 2026-01-04 21:47:03
H-FOYG 1 1 0 2026-03-24 22:21:37
DE-IHK 1 1 0 2026-02-08 01:46:28
UYOC-1 1 1 0 2026-01-23 23:20:28

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Slow Chidlren at Play SL0W CHILDREN AT PLAY 12
Starlight Industries .co SL0W CHILDREN AT PLAY 11
Galactic Pet Trading SL0W CHILDREN AT PLAY 11
Short Bus Buccaneers SL0W CHILDREN AT PLAY 8
The Forsakened Few We Forsakened Few 7
SHRED. Drifter. 4
Little Red Riding Hole Wolves Amongst Strangers 3
Voidcharter Industries SL0W CHILDREN AT PLAY 3
Tactical Withdrawal Team The Rejected. 3
Independent Pilots Association 2

Victim hulls

Hull Events
Drake Navy Issue 25
Huginn 5
Capsule 4
Slasher 4
Mobile Small Warp Disruptor I 3
Claymore 2
Flycatcher 2
Sabre 2
Lachesis 2
Jaguar 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.