Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Jansky Lightyear

Appearances
68
Visible killmail appearances
Kills
45
66.2% of appearances
Losses
23
33.8% of appearances
Hot systems
28
Distinct systems in window
Newest visible event
2026-03-27 17:56:00
3d ago
Top hotspot
MTO2-2
14 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MTO2-2 is the strongest visible hotspot with 14 appearances (14 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Slow Chidlren at Play (SL0W CHILDREN AT PLAY).
Threat profile: Most common visible final-blow threat: Haidamaky (UA Fleets).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MTO2-2 14 14 0 2026-03-09 20:06:21
74-DRC 7 7 0 2026-01-06 22:59:45
8-MXHA 4 2 2 2026-02-04 02:57:02
972C-1 3 3 0 2026-03-13 17:34:35
MJ-5F9 3 1 2 2026-03-06 14:28:16
DE-IHK 3 3 0 2026-03-05 21:58:53
1-KCSA 3 1 2 2026-01-06 21:15:02
MN9P-A 2 0 2 2026-03-09 17:07:08
7AH-SF 2 2 0 2026-03-05 22:26:43
KMV-CQ 2 0 2 2026-02-27 23:39:54
C2X-M5 2 0 2 2026-02-25 18:45:13
RO-AIQ 2 0 2 2026-02-25 18:14:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Slow Chidlren at Play SL0W CHILDREN AT PLAY 5
Marauders Associated Synergy of Steel 4
Short Bus Buccaneers SL0W CHILDREN AT PLAY 3
Space Colony Synergy of Steel 3
RedOne Division Synergy of Steel 2
GoonWaffe Goonswarm Federation 2
Fleet Horizon Explorers Synergy of Steel 2
Subsidy H.R.S. Xagenic Freymvork 2
Everyb00dy Lies Legion of xXDEATHXx 2
EF air force Fraternity. 2

Victim hulls

Hull Events
Cerberus 12
Drake Navy Issue 5
Capsule 4
Kikimora 2
Drake 2
Malediction 2
Squall 1
Astrahus 1
Venture 1
Exequror Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Haidamaky UA Fleets 2
Emperor Scythes The Initiative. 2
Beach Boys The Minions. 2
BobVult 2
Immortalis Inc. Shadow Cartel 2
Contra Ratio GameTheory 2
Tactical Withdrawal Team The Rejected. 2
Gladiators of Rage Fraternity. 1
Tritanium Industries and Technology Goonswarm Federation 1
Void Engine. The Initiative. 1

Final-blow hulls

Hull Events
Confessor 5
Legion 4
Cenotaph 2
Drekavac 2
Marshal 2
Jackdaw 2
Harbinger Navy Issue 2
Praxis 1
Brutix Navy Issue 1
Omen Navy Issue 1