Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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David Mendasti

Appearances
26
Visible killmail appearances
Kills
13
50.0% of appearances
Losses
13
50.0% of appearances
Hot systems
15
Distinct systems in window
Newest visible event
2026-02-09 00:22:11
1mo ago
Top hotspot
74-DRC
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 74-DRC is the strongest visible hotspot with 4 appearances (3 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Absolute Order XVIII (Absolute Will).
Threat profile: Most common visible final-blow threat: FREAKS CIRCUS (GrincH CircuS).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
74-DRC 4 3 1 2026-01-21 04:03:26
Siseide 3 1 2 2026-02-09 00:22:11
FKR-SR 2 1 1 2026-02-01 03:14:20
Odebeinn 2 1 1 2026-01-25 01:43:39
T8H-66 2 0 2 2026-01-04 03:01:14
ERVK-P 2 2 0 2026-01-03 23:19:33
Amarr 2 0 2 2026-01-02 21:17:15
Poinen 2 0 2 2026-01-02 07:08:20
LXQ2-T 1 0 1 2026-02-03 01:30:57
N-SFZK 1 1 0 2026-01-26 23:01:51
K-6K16 1 1 0 2026-01-04 00:59:31
G-TT5V 1 1 0 2026-01-04 00:48:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Absolute Order XVIII Absolute Will 2
Starlight Industries .co SL0W CHILDREN AT PLAY 2
Les Petits Pedestres OnlyFleets. 1
Escalated. OnlyFleets. 1
Slow Chidlren at Play SL0W CHILDREN AT PLAY 1
Theoretical Mass Fraternity. 1
24th Imperial Crusade 1
Special Assault Unit Synergy of Steel 1
Stimulus Rote Kapelle 1
Jian Sheng 1

Victim hulls

Hull Events
Ishtar 4
Drake Navy Issue 2
Mobile Tractor Unit 1
Thrasher 1
Vagabond 1
Arazu 1
Tornado 1
Gnosis 1
Slasher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
FREAKS CIRCUS GrincH CircuS 2
Yggdrasil Woodchoppers 2
xDECOYx DECOY 2
Silver Fog Dragon Ride Dragon Riders Legion 1
Slow Chidlren at Play SL0W CHILDREN AT PLAY 1
Primal Instinct Inc. The Initiative. 1
Criterion. Deepwater Hooligans 1
Stimulus Rote Kapelle 1
Jian Sheng 1
Integritas Deepwater Hooligans 1

Final-blow hulls

Hull Events
Loki 2
Rattlesnake 2
Machariel 2
Harbinger Navy Issue 1
Drake Navy Issue 1
Legion 1
Tengu 1
Harbinger 1
Redeemer 1
Phantasm 1