Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Saziras

Appearances
565
Visible killmail appearances
Kills
560
99.1% of appearances
Losses
5
0.9% of appearances
Hot systems
91
Distinct systems in window
Newest visible event
2026-04-01 19:33:01
5h ago
Top hotspot
EU-WFW
97 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: EU-WFW is the strongest visible hotspot with 97 appearances (97 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Slow Chidlren at Play (SL0W CHILDREN AT PLAY).
Threat profile: Most common visible final-blow threat: Unreasonable Neighbours.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
EU-WFW 97 97 0 2026-03-11 14:45:03
Y4B-BQ 86 86 0 2026-03-13 02:26:10
74-DRC 27 27 0 2026-03-17 23:33:14
TAL1-3 25 25 0 2026-03-26 02:24:30
BZ-BCK 19 19 0 2026-02-21 03:56:30
QZX-L9 19 19 0 2026-02-01 06:39:24
SH-YZY 17 15 2 2026-01-26 21:47:45
J113907 14 14 0 2026-04-01 19:33:01
N-JK02 13 13 0 2026-02-08 02:27:51
L-GY1B 12 12 0 2026-02-23 04:40:32
IBOX-2 10 10 0 2026-01-29 19:43:51
FB-MPY 10 10 0 2026-01-26 02:32:05

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Slow Chidlren at Play SL0W CHILDREN AT PLAY 63
Scan Stakan HOLD MY PROBS 60
Hard Knocks Inc. Hard Knocks Citizens 20
Lazerhawks L A Z E R H A W K S 17
Southern Cross Monopoly Flying Dangerous 13
Derp Company Get Off My Lawn 13
Therapy. The Initiative. 12
Dormir no da ISK Get Off My Lawn 10
Banana-Republic. Shadow Cartel 10
Therapy. Insidious. 9

Victim hulls

Hull Events
Nightmare 86
Muninn 38
Drake Navy Issue 24
Scimitar 21
Capsule 20
Metenox Moon Drill 16
Huginn 16
Orbital Skyhook 14
Flycatcher 14
Hurricane Fleet Issue 13

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unreasonable Neighbours 2
Starlight Industries .co SL0W CHILDREN AT PLAY 1
Therapy. The Initiative. 1
Southern Cross Monopoly Flying Dangerous 1

Final-blow hulls

Hull Events
Loki 2
Drake Navy Issue 1
Thrasher 1
Claw 1